The next chapter in the very successful Assassin’s Creed series is here, taking us back in time to the Revolutionary war first walking in the shoes of a British nobleman and his half-English, half-Native American son. Colonial America is recreated as the setting for the next chapter.
The story is a bit slow to start with as you start as the British Noblemen who arrives in America during the French and Indian war which takes up about a quarter the
game. After, another quarter of the game is spent just learning how to climb trees.
The fun really doesn’t pick up until about the middle of the third quarter of the game when the Revolutionary War actually starts.
The missions are a bit too long compared the previous titles and let’s not forget how impossible getting a 100 percent on a mission is. Even the smallest mistake can
set you up to fail any mission. Stepping one centimeter, not even a quarter of a centimeter out of place and you will instantly fail one of the requirements to complete
the mission.
Other than the infuriating missions that take place in the past, there are also missions that take place today, 2012. Based on the “end of the world” theories, players find
themselves playing as Desmond Miles finding power sources to generate power to a long-forgotten temple which harbors the consciousness of the Greek/Roman goddess Juno.
Other than the very aggravating missions, the graphics are (as with every other game in the series) excellent.
The gameplay has had a massive overhaul with changed to game element such as climbing. Climbing has been updated so now not only can you effortlessly climb buildings and run around on rooftops, you can now climb trees and run through
them.
The new combat system is much more complicated than the original.
This time around, perfect timing is required to make that excruciatingly long knife/gun fight a short fifteen second fight. Beware, if enough Redcoats are killed then more will keep appearing causing and never ending that is nearly impossible to escape from. If this happens, prepare to stab people over and over and over and over
until it is unbearable, annoying or boring.
Animal lovers beware, players can now hunt and skin wildlife such as hare, deer, elk, bears and wolves for their pelts and sell them for in-game money.
Some of the annoyances and flaws really drag the game down but the storytelling,
hunting and new combat system can redeem this to a certain extent. It’s a good game but as usual, not without its flaws.